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Descripción del Proyecto

Widelands is an economic and military simulation game. The map is shown in parallel perspective with 3-dimensional terrain. Buildings and units are animated. The player controls a tribe. Land is claimed and held by military presence and then used to build an economy to support military expansion and confrontation. The project is a work in progress where much remains to be done; computer players and multiplayer are in very early stages of development. Some features that have already been implemented are exploration, fog of war, sound effects, background music, adjustable simulation speed, a few tutorial campaigns, translations to several languages, and a map editor.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-11-26 22:58 Back to release list
build-13

La demanda de los controles de producción se han añadido, por lo que un sitio no agotará el suministro de un tipo de consumo para llenar los almacenes con otro tipo de consumo, lo que fácilmente causado bloqueos. Las partidas guardadas se pueden cargar en los juegos multijugador. La tasa de fotogramas se limita a reducir el uso de la CPU. A / me mando esta en varios jugadores. Gráficos se han añadido para todos los edificios de la Atlántida. Mapas, canciones y efectos de sonido fueron agregados. La sintaxis de algunos formatos de datos de juego y de las economías tribu fue limpiado. Muchos errores fueron corregidos. Muchas partes de la interfaz de usuario se han mejorado.
Tags: Major feature enhancements
Demand checks for production were added, so a site
will not deplete the supply of a ware type to fill
warehouses with another ware type, which easily
caused deadlocks. Saved games can be loaded in
multiplayer games. The framerate was limited to
reduce CPU usage. A /me-command was added in
multiplayer chat. Graphics were added for all
Atlantean buildings. Maps, songs, and sound
effects were added. The syntax of some game data
formats and tribe economies was cleaned up. Many
bugs were fixed. Many parts of the UI were
improved.

Project Resources