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Descripción del Proyecto

DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, .au for samples, etc.). When it reads files for inclusion in pwads, it does the necessary reciprocal conversions. In addition, DeuTex has functions such as merging wads, etc.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2001-01-30 15:12 Back to release list
4.0.3

Este es el primer lanzamiento público del nuevo responsable y la primera en todo desde la versión 3.8 en 1996. Los cambios significativos en esta versión incluyen un cambio de licencia (GPL, LGPL + + licencia PBMPLUS), por defecto a color transparente, el apoyo a pisos en pwads (utilizando F_END en lugar de FF_END), el apoyo a la lucha (no del todo acabado), puede extraer gráficos de Doom PR alfa y pre-beta, más fácil construir sobre Unix, y Linux en particular, compila con DJGPP y Cygwin, un apoyo parcial para Hexen y medio-a-bug fixes docena.
This is the first public release from the new maintainer and the first release at all since version 3.8 in 1996. Significant changes in this release include a license change (GPL + LGPL + PBMPLUS license), defaults to transparent colour, support for flats in pwads (using F_END instead of FF_END), support for Strife (not quite finished), can extract graphics from Doom alpha and PR pre-beta, easier to build on unices and especially Linux, compiles with DJGPP and Cygwin, partial support for Hexen and half-a-dozen bug fixes.

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